Priest Guild Advancement

Newbie Guild

Advance everything to 5.
or
Advance everything but faith to 5.

Note: Not advancing faith means you get more XP in the Priest Guild (because you are level 0) but also means you will not have any spells. If you are a true newbie, you may find it much harder to advance. The choice is yours.



Priest Guild

fighting.combat to 10
fighting.combat.melee to 15
fighting.combat.melee.(sharp or blunt) to 90
fighting.combat.melee to 90
fighting.combat to 90
fighting.combat.dodging.melee to 90
fighting.combat.dodging to 90
fighting to 90
fighting.points to 90
fighting.combat.parry to 300

Note: Before you begin advancing faith, decide whether you want to overmax target or self. Overmaxing target will make your spells stronger for others. Overmaxing self will make your spells stronger for you. The following plan overmaxes self. If you wish to overmax target, simply replace .self with .target and follow this plan until maxed.

faith to 5
faith.spells to 10
faith.spells.misc to 15
faith.spells.misc.self to 350
faith.spells.defensive to 15
faith.spells.defensive.self to 350
faith.spells.offensive to 15
faith.spells.offensive.(target or area) to 350
faith.spells.misc to 350
faith.spells.defensive to 350
faith.spells.offensive to 350
faith.spells to 350
faith to 350
faith.items.staff to 350
faith.items to 350
faith.whateverisleft to 350



Ending Skill Levels

Overall Level of 407

fighting.combat.melee.(sharp or blunt) of 243
fighting.combat.dodging.melee of 138

faith.spells.offensive.(target or area) of 882
faith.spells.defensive.self of 938
faith.spells.misc.self of 938
faith.items.staff 441

Items

Spells




1